Source metadata

  • Type: Business framework / official template
  • Authors: Alexander Osterwalder and Yves Pigneur
  • Maintainer: Strategyzer
  • Accessed: 2026-04-24
  • Primary URL: The Business Model Canvas

Key takeaways

  • The Business Model Canvas is a strategic management and entrepreneurship tool for describing, designing, challenging and changing a business model.
  • The template is designed to tell a simple story about how an organisation creates, delivers and captures value.
  • The core canvas is not game-specific. Game teams need to translate the blocks into player audience, platform channels, community, production costs, revenue routes and partner relationships.
  • The canvas is useful before a pitch because it forces the team to answer commercial questions that are easy to avoid during creative preproduction.

Notable claims

  • Strategyzer describes the canvas as a tool for visualising and communicating a business model.
  • The official framing treats the canvas as useful for both existing business models and new ones, which makes it relevant to student teams testing a first commercial concept.

Relevance

This source informs:

Open questions raised

  • Which parts of the canvas should be simplified for first-year students?
  • Should final-year students be expected to support canvas claims with evidence from wishlists, playtests, comparables or market data?